Directly Manipulating a Shape's Geometry
This section describes the functions you use to directly manipulate the geometry of a shape object. Unlike most calls to QuickDraw GX objects, these functions give you direct access to the data of a geometry--in QuickDraw GX memory--without regard to the shape object it is part of. You typically call the functions in this order:
GXLockShape
GXGetShapeStructure
GXUnlockShape
GXChangedShape
Subtopics
- GXLockShape
- GXUnlockShape
- GXGetShapeStructure
- GXChangedShape